Originally Posted by Fat NixHex
Ttar phantom it's okay! I'm more interested in Poliwag anyway, and Espeon.
- High Tier
: Early-mid game, Evolves by happiness and Eevee can't really do anything useful.
: Amazing Special Attack and Speed, but frail physically.
: Only has Swift until you get STAB Psybeam at 36. Gets Psychic at level 47 but it is powerful enough with Psybeam to level up in Kanto.
: Pure Psychic is much better in-game than competitively, and getting STAB on Psybeam and Psychic is Espeon's biggest benefit. No weaknesses except for rare Dark-type attack and nigh non-existent Bug-type attacks.
Won't have Psybeam until after the Elite 4, so it isn't quite useful in Johto.
Various Kanto trainers - will be about the same level or even higher, wrecks with Psybeam, and levels up easily to get Psychic more quickly.
Erika - Psybeam / Psychic destroy her whole team.
Janine - Same story as Erika, perhaps even easier.
I wholeheartedly agree with your espeon analysis. A few questions though. Will starts the E4 with pokemon levels in the low 40's. Since espeon learns psybeam at 36 shouldn't it have psybeam before the E4? This is assuming you have your pokemon in the 40's as well. I have gotten my eevee to evolve with happiness before 36 so its possible.
Also, Eevee learns bite at 30 which is an excellent special move and its not to difficult to shoot for in terms of when eevee evolves. I think it deserves a mention for taking out fellow psychic types.
EDIT: I think we forgot one
Ho-Oh (Gold) Top tier
Late game- right after clearing Team Rocket from the radio tower. I believe that this is right after beating pryce. However it can be captured at level 40 which is a great level for challenging the Elite four.
Ho-Oh packs the outstanding fire type which allows it to plow through many gym leaders and the abundant grass/bug types in game. It can also destroy the random steel types that find their way on to many teams.
Insane. Right off the bat Ho-Oh packs Sacred fire which is less powerful but more accurate version of Fire Blast. This move also comes with a 50% burn rate. Ho-Oh also knows recover when caught so he can sustain himself longer in battle. Finally, Ho-Oh uses sunny day which removes its water type weakness and increases its fire type moves by another 50% in raw power.
Outstanding. Ho-Oh has great attack at 130, 110 special attack and a whopping 154 special defense. It also sits at 90 base speed which is not slow by any means.
As mentioned before. Ho-Oh already owns with Sunny Day, Sacred Fire and Recover. By level up it also learns, gust and ancient power to abuse its massive attack stat. It also learns future sight at a very late level which won't be that useful in game though. Ho-Oh nearly learns every single power TM in generation II, from giga drain, to shadowball, to Thunder, and even Earthquake. This pokemon can cover all of its bases and handle anything coming its way.
Assuming you get Ho-Oh as soon as possible you can use it to fight Claire, the battle will be rough because nearly all of her pokemon pack thunderbolt or surf. Defeating her does yield the TM for dragonbreath which can be taught to Ho-OH. Ho-oh can carry his own in the eite four. He can hurt Will's pokemon not weak to fire and completely destroy Koga with sacred fire. He can use his flying moves on Bruno's fighting types but should stay away from onyx. Karen has a Vileplume and can just generally be beat up with sacred fire again. If you decide to teach dragonbreath to Ho-Oh he can rip through lances team and secure a win. Gyarados could be problematic with out thunder. Gary also has a few pokemon weak to fire as well that can be abused for exp. This Pokemon can also wreck havoc on other gym leaders in the kanto region like Erika.
Overall, an outstanding pokemon.
On a side note Ho-Oh can be caught in Silver but only after the player reaches pewter city. Ho-Oh comes at level 70 and does NOT know sacred fire, I think it knows fire blast instead.