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Old Jun 21st, 2012, 11:53:13 PM   #16
Oglemi*
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OK, so here's a kind of format to follow for the Related Moves section, post if you agree/disagree:

List all direct equivalents as shown above in bmb's post: i.e. Absorb and Leech Life are equivalents, as are Seed Bomb and Strength. What makes something an equivalent is: they have to have the same effect and same Base Power, same PP not needed.

List all direct variants as shown in bmb's post: Thunderbolt and Ice Beam are variants, as are Seed Bomb and Iron Head. What makes something a variant is the two moves need to have the same Base Power and same accuracy OR they need to have the same effect, same PP not needed.

List only ONE alternative (this is where I differ from bmb). The following are what you should use as they alternatives. Use only an alternative of the same type and the same attacking side (physical or special). These were chosen for their relatively high Base Power, wide distribution, and relevance to metagames across the board. I'm willing to budge on some of them, if people have a problem with any of the following:

Bug Physical: X-Scissor
Bug Special: Bug Buzz

Dark Physical: Crunch
Dark Special: Dark Pulse

Dragon Physical: Dragon Claw
Dragon Special: Dragon Pulse

Electric Physical: Wild Charge
Electric Special: Thunderbolt

Fighting Physical: Close Combat
Fighting Special: Focus Blast

Fire Physical: Flare Blitz
Fire Special: Flamethrower

Flying Physical: Brave Bird
Flying Special: Air Slash

Ghost Physical: Shadow Claw
Ghost Special: Shadow Ball

Grass Physical: Seed Bomb
Grass Special: Giga Drain

Ground Physical: Earthquake
Ground Special: Earth Power

Ice Physical: Ice Punch
Ice Special: Ice Beam

Normal Physical: Return
Normal Special: Hyper Voice

Poison Physical: Poison Jab
Poison Special: Sludge Bomb

Psychic Physical: Zen Headbutt
Psychic Special: Psychic

Rock Physical: Stone Edge
Rock Special: Power Gem

Steel Physical: Iron Head
Steel Special: Flash Cannon

Water Physical: Waterfall
Water Special: Surf


Finally, here's an example of how I envision a final Related Moves section to look:

Icy Wind
<h2>Related Moves</h2>
<p>Electroweb is an Electric-type equivalent.</p>
<p>Glaciate is a stronger variant.</p>
<p>String Shot is a non-damaging Bug-type variant.</p>
<p>Ice Beam is a stronger alternative.</p>

The reason Low Sweep, Bulldoze, Rock Tomb, Mud Shot, and Scary Face are not listed is because they do not have the same effect in doubles and triples as Icy Wind does, while Electroweb, Glaciate, and String Shot do. The former three are also physical attacks.

However, we can go the other route and list all of them. But then that leaves the question as to just how many moves do we want to list here, or are there moves that should take precedent over others? I feel we should keep this section concise and specific, and therefore less confusing.

What do you guys think?
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Last edited by Oglemi; Jun 22nd, 2012 at 12:32:49 AM.
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