|
Points out the obvious
Join Date: Mar 2010
Posts: 6,536
A country full of spiders
|
Already updated descriptors. Also, making the call that weather rocks are necessary to call upon sun/rain in Ice Spire.
LORD JESSEUS
Iron Dungeon - Still Pall
Well, you have put a dent into the lackeys, but the Bronzor prove to be sturdier than expected...Both Bronzor survive the onslaught, but you have better be wary...
Round End
Lord Jesseus AAA (Light Screen (5a))
 |  | 
Sigma (M) @ Expert Belt | Gamma (-) @ Exp. Share | Upsilon (F) @ Expert Belt
HP: 73 | 90 | 100
Energy: 88 | 85 | 79
Atk: Rank 5 | 2 | 5
Def: Rank 3 | 4 | 3
SpA: Rank 4 | 4 | 5
SpD: Rank 3 | 4 | 2
Speed: 48 | 99 | 80
Size Class: 3 | 2 | 3
Weight Class: 5 | 3 | 4
Base Rank Total: 19 | 20 | 21
No Changes | No Changes | +1 Speed
Lackeys AA
 | 
Bronzor (-) @ Psychic Gem (3) | Bronzor (-) @ Psychic Gem (3)
HP: 44 | 85
Energy: 89 | 89
Atk: Rank 1 | 1
Def: Rank 3 | 3
SpA: Rank 2 | 2
SpD: Rank 3 | 3
Speed: 20 | 20
Size Class: 1 | 1
Weight Class: 5 | 5
Base Rank Total: 11 | 11
Grounded (4a) | Grounded (5a)
 | 
"We are sturdier than you think!" | "Just you wait for this round!"
Please Issue TWO (2) Actions per Pokemon.
____________________
REDIAMOND
Ice Spire - Chilling Chamber
Thanks to the indoor arena, Drought was not able to activate, but things went well until the ice storms came, inaccurate they were, but they caused freeze hax on Dreamer & Flare...And not to mention, an unfortunate Fire Blast miss enabled Vanillite to survive...Anyhow, issue your actions.
Round End
Rediamond AAA (Light Screen (4a))
 | | 
Dreamer (F) @ Mental Herb (3) | Sunshine (F) @ Mental Herb (3) | Flare (F) @ Charcoal
HP: 76 | 83 | 89
Energy: 93 | 88 | 87
Atk: Rank 2 | 2 | 1
Def: Rank 4 | 3 | 4
SpA: Rank 5 | 3 | 5
SpD: Rank 4 | 4 | 4
Speed: 80 | 115 | 100
Size Class: 3 | 2 | 3
Weight Class: 3 | 2 | 3
Base Rank Total: 21 | 20 | 22
Frozen (0a) | No Changes | Frozen (2a)
Lackeys AA
 | 
Snorunt (F) | Vanillite (F)
HP: 45 | 24
Energy: 82 | 82
Atk: Rank 1 | 1
Def: Rank 2 | 2
SpA: Rank 3 | 4
SpD: Rank 2 | 2
Speed: 50 | 44
Size Class: 1 | 1
Weight Class: 2 | 2
Base Rank Total: 12 | 13
+2 Sp. Attack, -1 Defence | No Changes
Calculations
BEGIN ROUND
The indoor arena prevented Drought from activating!
Note from IAR: Being an indoor arena, it is safe to say Drought will not activate without a weather rock... /realism
---
ACTION ONE
Sunshine used Heat Wave (Snorunt, Vanillite)!
(Crit Rolls [<=625/10000]: 6056, 8722; No Crits)
(Effect Rolls {Burn} [<=1000/10000]: 3499, 9930; No Burns)
Its Super Effective (Snorunt, Vanillite)!
Snorunt took ((7.5+3+1.5)*1.5)=18 Damage!
Vanillite took ((7.5+3+1.5)*1.5)=18 Damage!
Sunshine used 6 Energy!
Flare used Heat Wave (Snorunt, Vanillite)!
(Hit Rolls [<=9000/10000]: 3081, 3301; Hit Both)
(Crit Rolls [<=625/10000]: 8725, 9540; No Crits)
(Effect Rolls {Burn} [<=1000/10000]: 6386, 5226; No Burns)
Its Super Effective (Snorunt, Vanillite)!
Snorunt took ((7.5+3+4.5)*1.5+4)=26.5 Damage!
Vanillite took ((7.5+3+4.5)*1.5+4)=26.5 Damage!
Flare used 6 Energy!
Dreamer used Light Screen!
Rediamond's team was protected by Light Screen (6a)!
Dreamer used 7 Energy!
Snorunt used Blizzard (Dreamer, Sunshine, Flare)!
(Hit Rolls [<=7000/10000]: 3502, 1838, 9158; Hit Dreamer & Sunshine)
(Crit Rolls [<=625/10000]: 5851, 6163; No Crits)
(Effect Rolls {Freeze} [<=1000/10000]: 372, 6259; Freeze on Dreamer)
(Freeze Lv. Roll [1a/2a]: 1438/10000; 1 Action)
Its not very effective...(Sunshine)
Dreamer took (6+3-1.5)=7.5 Damage!
Dreamer became Frozen (1a)!
Sunshine took ((6+3-1.5)/1.5)=5 Damage!
Flare avoided the attack!
Snorunt used 7 Energy!
Vanillite used Blizzard (Dreamer, Sunshine, Flare)!
(Hit Rolls [<=7000/10000]: 9846, 5286, 7365; Hit Sunshine)
(Crit Roll [<=625]: 4868/10000; No Crit)
(Effect Roll {Freeze} [<=1000]: 7074/10000; No Freeze)
Its not very effective...(Sunshine)
Dreamer avoided the attack!
Sunshine took ((6+3)/1.5)=6 Damage!
Flare avoided the attack!
Vanillite used 7 Energy!
---
ACTION TWO
Sunshine used Flamethrower (Vanillite)!
(Crit Roll [<=625]: 7297/10000; No Crit)
(Effect Roll {Burn} [<=1000]: 8549/10000; No Burn)
Its Super Effective!
Vanillite took ((10+3+1.5)*1.5)=21.75 Damage!
Sunshine used 6 Energy!
Flare used Fire Blast (Vanillite)!
(Hit Roll [<=8500]: 9309/10000; Miss)
Flare's attack missed!
Flare used 7 Energy!
Dreamer is Frozen Solid!
Snorunt used Blizzard (Dreamer, Sunshine, Flare)!
(Hit Rolls [<=7000/10000]: 5496, 7943, 4705; Hit Dreamer & Flare)
(Crit Rolls [<=625/10000]: 6189, 760; No Crits)
(Effect Roll {Freeze, ex. Dreamer} [<=1000]: 3603/10000; No Freeze)
Its not very effective...(Flare)
Dreamer took (6+3-1.5)=7.5 Damage!
Sunshine avoided the attack!
Flare took ((6+3-1.5)/1.5)=5 Damage!
Snorunt used 11 Energy!
Vanillite used Blizzard (Dreamer, Sunshine, Flare)!
(Hit Rolls [<=7000/10000]: 4115, 6059, 1725; Hit All)
(Crit Rolls [<=625/10000]: 1912, 8249, 1523; No Crits)
(Effect Rolls {Freeze, ex. Dreamer} [<=1000/10000]: 2036, 127; Freeze on Flare)
(Freeze Lv. Roll [1a/2a]: 9830/10000; 2 Actions)
Its not very effective...(Sunshine, Flare)
Dreamer took (6+3)=9 Damage!
Sunshine took ((6+3)/1.5)=6 Damage!
Flare took ((6+3)/1.5)=6 Damage!
Flare became Frozen (2a)!
Vanillite used 11 Energy!
(Ability Roll {Moody}: [(Natures)]: 4435/10000; Mild)
Snorunt's Sp. Attack rose 2 Stages!
Snorunt's Defence dropped 1 Stage!
---
END ROUND
 | 
"Our ice waves are causing trouble!" | "Oh dear, I am lucky to be alive..."
Please Issue TWO (2) Actions per Pokemon.
Last edited by Its_A_Random; Jul 5th, 2012 at 7:12:17 AM.
Reason: Speed Boost
|