using magic bounce is difficult, but if you maintain offensive pressure and have the right pokemon (things that can wreck hazard setters) then smart play can guarantee no hazards on your field.
switching in a magic bounce pokemon into a hazard setter guarantees a single condition, and that is no entry hazards on your side of the field - this is only worth it if you can either survive comfortably, or the hazard setter won't have an opportunity to come back in later. to guarantee the latter condition either the rest of the team can threaten it or it will be too crippled by residual / hazard damage to come in again. so whilst it's not unfeasible i will admit that it isn't easy or conventional.
i haven't used lugia that much but i've been using regenerator ho-oh. ho-oh as a pokemon becomes a lot more flexible, you can switch it into half the attacks thrown around in ubers, even specs draco meteors and then just switch out if a 2hko looks like it's going to happen. without SR on your side ho-oh actually becomes an effective pivot, you switch it in to scout sets / attacks and then you can switch it out immediately. not to mention that ho-oh destroys giratina-a now, as you can switch in indefinitely and just PP stall it.
i've had great success with subroost and flame charge, both take advantage of idiots switching around endlessly trying to get a good resist in. just use this with like mold breaker exca, or volt switch forry. even with SR down this thing is still good as long as you remember to keep it in the 50% ish range when you're switching out.