Thread: RNG Research
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Old Jul 7th, 2012, 2:49:49 PM   #935
Tux
 
Join Date: Dec 2011
Posts: 11
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Slashmolder :

Code:
MEMORY:021A124A loc_21A124A                             ; CODE XREF: sub_21A11FA+4Aj
MEMORY:021A124A MOVS    R1, #2
MEMORY:021A124C MOVS    R0, R5
MEMORY:021A124E TST     R0, R1 ;perform (flags & 2), and update condition codes
MEMORY:021A1250 BEQ     loc_21A1256 ; if Z set, in fact, if (flags & 2) == 0 then check bit 10, else array[6] = 1
MEMORY:021A1252 MOVS    R0, #1
MEMORY:021A1254 B       loc_21A1262
For Zekrom, I meant that the 'shiny lock' flag was not set whereas it should have been, and for Kyurem, the 'stationnary' flag was not set wheras it should have been.

Last edited by Tux; Jul 7th, 2012 at 3:08:23 PM.
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