Base stats: 100 HP / 110 Atk / 90 Def / 85 SpA / 90 SpD / 60 Spe
With huge defensive stats coupled with only one weakness, Swampert is immediately thought of as a defensive threat. However, Swampert is also very effective on offensive teams. It is capable of setting up Stealth Rock early in a game, while fairing very well against common suicide leads, such as Azelf or Aerodactyl. While equipped with a Choice Band, Swampert's combination of Waterfall, Earthquake, and Ice Beam/Avalanche allow it to use its natural bulk to sponge hits while dishing out major damage. Once an opposing Grass-type, such as Celebi or Breloom, has been removed, Swampert becomes an even more dangerous threat. With access to Curse, Swampert can boost its Attack and Defense to untouchable levels. It can also use Rest to alleviate itself of a pesky burn or poison, healing back all the health lost from boosting up with Curse. Swamperts that use Rest will also carry Sleep Talk, allowing it to take down the opponent even when sleeping.