


<--- is cute
Solosis
- Gets Regenerator through Dream World (released)
- Gets a few moves, most notably Signal Beam and Magic Coat
- Metagame changes do not really affect it, as Magic Guard allows it to retain its role as a stallbreaker
LC Viable: Yes- although Simple Woobat is a better Calm Minder, Magic Guard is still fantastic
Revamp Worthy: No- Regenerator and Signal Beam should be added to Other Options via SCMS
Squirtle
- Gets nothing from BW2
- Hurt by metagame changes, most notably the rise in usage of Foongus and Shroomish
LC Viable: No- Staryu is a much better spinner, and Totodile outclasses it on the physical side. Its only niche is having Fake Out + Aqua Jet to hit Drilbur, but that's a pretty shitty niche.
Revamp Worthy: No- however, more emphasis should be placed on Ice Punch; it really needs it to do anything at all to Foongus/Shroomish.
Staryu
- Gets practically nothing from BW2
- Hurt by metagame changes, most notably the rise in usage of Foongus and Shroomish
- Not bulky enough to take advantage of being Water-type to help out against Sandstorm teams
LC Viable: Yes- still the best spinner in Little Cup, and has solid stats and movepool.
Revamp Worthy: Yes- Ice Beam and Psychic should be put over Thunderbolt, which should be moved to AC. Hidden Power Fire should be deslashed on the Eviolite set.
Stunky
- Gets practically nothing from BW2
- Not heavily affected by metagame changes bar a small rise in Golett usage, which Stunky cannot trap effectively anyways
LC Viable: Yes- a very good counter to Misdreavus/Frillish and other Ghost-types, as well as having solid priority in Sucker Punch.
Revamp Worthy: No- its role has not changed at all.
Taillow
- Gets practically nothing from BW2
- Helped by metagame changes, as its Brave Bird OHKOes or at least forces out Grass-types, and Guts Flame/Toxic Orb makes it immune to Spore
LC Viable: Yes- although still a specialized choice for mid to lategame sweeping, Guts means it does its job very well.
Revamp Worthy: No- a mention of hitting Foongus should be added though.
Teddiursa
- Gets nothing from BW2
- Not affected by metagame changes
- Teddiursa is basically a weaker 21 Speed Taillow- it's got a niche in midgame sweeping, but it's really not that good
LC Viable: Yes- it's still okay because it gets Close Combat and Crunch to cover for Facade.
Revamp Worthy: No- the current onsite analysis is fine.
Tentacool
- Gets practically nothing from BW2
- Slightly helped by metagame changes, as the rise of Foongus and Shroomish has really made Tentacool into an attractive spinner (as well as Liquid Ooze)
- Toxic Spikes aren't nearly as useful but they still are gamechanging if they stay up
LC Viable: Yes- best Toxic Spiker, good Rapid Spinner.
Revamp Worthy: Yes- a RestTalk set should be added with dedicated spinning/spiking as a choice and Scald, and Protect should be put somewhere on the existing set
Timburr
- Gets elemental punches, Knock Off, Sleep Talk, and Iron Fist from BW2
- Helped by metagame changes (due to new moves), as Ice Punch hits Grass-types hard and its natural bulk and Drain Punch helps it defeat Sandstorm teams
LC Viable: Yes- best "bulky" Fighting-type.
Revamp Worthy: Yes- Ice Punch is huge, RestTalk is worth at least an OO mention, and Iron Fist is OO. Also Sheer Force Ice Punch is pretty good.
Tirtouga
- Gets Stealth Rock and Sleep Talk from BW2
- Neutral toward metagame changes, as Grass-types wreck it but its utility with Aqua Jet against Sandstorm teams is amazing
LC Viable: Yes- solid defensively with Solid Rock, solid offensively with Shell Smash.
Revamp Worthy: Yes- Stealth Rock (and Sleep Talk) vastly improve defensive sets.
Totodile
- Gets nothing from BW2
- Still no Sheer Force! sigh
- Neutral toward metagame changes- Ice Punch makes it do okay against Grass-types, and Aqua Jet is great against Sandstorm
LC Viable: Yes- good DD/SD user, although remember that DD+Aqua Jet is
illegal (yeah Dratini line can get it)
Revamp Worthy: No- Ice Punch is already a sole option, so it looks fine