Stone Edge >>> U-turn imo. It allows Archeops to hit Aerodactyl, Moltres, Sigilyph, and other Flying-types much harder than Acrobatics does, plus it's a nice coverage move. You'll rarely use it, but it's better than forcing Archeops out and risk taking SR damage again coming in. If you are sure you can keep SR off the field or you're using a VoltTurn team, then U-turn is fine, but it really doesn't do anything for it imo if you're using Archeops as a sweeper/wallbreaker.
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