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Old Aug 14th, 2012, 2:07:49 PM   #70
alkinesthetase
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On second thought I don't think a spinner fits into the DragMag definition, it's primary focus is just to remove steels and spam dragon attacks. Maybe my actual problem is that I don't see Dragons lacking in handling steel, what dragons lack are trapper abilities, weather inducers and viable dual screeners, hazard layers and rapid spinners. Maybe we should make a new definition?
no, because none of these things have anything to do with dragmag. you are now expanding the concept into a team that generally attempts to play towards a dragon sweep, which is too broad to define. do we now also define separate teams for water type sweeps? dark type sweeps? scarftar sweeps? a well constructed team of that sort probably will have hazards and spinning among other things but dragmag is more specific than that. i don't see the connection

EDIT: response was rushed because i had to head to the research MRI lab on the drop of a hat >_>
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This whole topic could have been reduced to three words, stall, offense and in between, but we are here to define what are the main synergies are in different teams.
the problem with trying to "define synergy" is that it's an impossible concept to define. in and of itself synergy is little more than an airy buzzword. the most we can hope to accomplish is (i've used this phrase SO many times in this thread) extremely rigorous definitions of what we could call a team. "dragmag" can be defined as two or more dragons, plus one pokemon with magnet pull. "dragons plus spinners plus weather plus hazards plus wallbreaking support" has no definition. when we look at a team we can instantly see if we would call it "dragons plus spinners plus weather plus hazards plus wallbreaking support" but a computer will never understand what makes us say that. it's a definition we can see when we look at a team, but if you took the team away and tried to come up with the definition to then apply to teams, you'd have a very difficult time. keep it simple. dragmag has nothing to do with the mons that happen to synergize well with dragons - it focuses exclusively on a team that uses magnet pullers to explore that synergy. period. the concepts you keep trying to bring up are things that cannot be quantified in computer-friendly definitions and so are hopeless for the purposes of this thread. it just so happens that because dragmag can be encapsulated in three mons, we can define an explicit example for it in antar's list. but dragmag is a special case of something that cannot be captured on that list, which is why the rest of that stuff is ignored.
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Last edited by alkinesthetase; Aug 14th, 2012 at 3:30:19 PM.
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