Originally Posted by Fat Electrolyte
Yeah, and it's not as if Slowbro can switch in on Breloom anyway; it's just set up bait, as long as the opponent plays cautiously.
As the author of the WIP Deoxys-D analysis, I noticed that ScarfDeoxys-D works really well.
Deoxys-D @ Choice Scarf
252 HP / 32 Def / 224 Spe
~Night Shade / TWave
Yeah, because I hate Espeon just that much. Deoxys-D doesn't mind a Scarf really; and it's quite easy to bluff non-choice by spamming Spikes. Trick is the real gem in this set- crippling:
and many others. Superfast Taunt, outspeeds even Tornadus-T. Night Shade hits pretty hard too, but T-Wave is rikier and rewardier (lol)- it tends to cause switches, both using your hazards and allowing you to bluff Lefties even longer.
TrickScarf Deoxys-D has definitely caused aggravation on my opponents side when I have used. However, it is a shame that it can not carry SR in an open spot. I would actually would try to fit in SR over Taunt on the set since TrickScarf act as a pseudo Taunt, forcing an opposing Deoxys-D lead into one move (SR or Taunt to switch out of and try to set up once).
Metagross @ Lum Berry
Trait: Clear Body
EVs: 248 HP / 252 Atk / 8 Spd
Adamant Nature (+Atk, -SAtk)
- Meteor Mash
- Zen Headbutt
Alright so this Metagross is meant to be placed on spike-stacking teams (not full on gravity). Gravity is really excellent for getting the most out of your Spikes and can be extremely effective to wrack up damage quicker. Gravity also serves to force out Skarmory and if you can Rotom-W, thus racking up more damage. Speaking of Rotom-W, Lum Berry is there if there is any attempt to try to burn you. As for the coverage move, I chose Zen Headbutt for secondary STAB and to hit Jellicent, although feel free to recommend a better option