Quote:
Originally Posted by Fat Pocket
I've been testing Classic MixNite, and Roost is nowhere near useful on this set. Mainly because it's way better off just throwing out strong hits after another rather than spending a turn to activate MultiScale, which would easily be broken due to sand, LO recoil. On a Dragonite with 0 defensive investment, it's taking huge chunks from the opponent, and add that with LO recoil it's not getting back to full health after 1 turn of Roost (in which case Dragonite's dead meat).
I definitely found Tailwind and ExtremeSpeed MUCH more useful, since they both circumvent Dragonite's terrible Speed. Tailwind is nice since it can use its powerful special and physical moves rather than ExtremeSpeed to kill faster opponents, but ExtremeSpeed's emergency priority has also come in handy.
Earthquake was also certainly useful when facing Rain teams with Jirachi and / or Tentacruel, which can use Dragonite as set-up fodder. I'd say Tailwind or ExtremeSpeed has more overall utility, though.
Basically remove Roost and slash Tailwind / ExtremeSpeed (whatever order). Earthquake may be good enough for that 3rd slash. But yea, Roost isn't good on this set - the turn you spend Roosting is better off spent dishing hard hits or setting up Tailwind.
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Yes, that is EXACTLY what I was saying about Roost on the last topic :P but I met with a rather intense amount of resistance then didn't I :P.
I really do like having EQ for Jirachi and Tentacruel since those buggers are always really hard for my stallish teams to bust through, but for most teams I do imagine the speed boost is more useful. However, I'm sure I'm not the only stall team relying on Dragonite to bust through Jirachi and Tenta, so I'll leave it in the last slash. I agree fully with your conclusion here, and while I haven't tested Tailwind myself I really can see it working wonders and catching a lot of people even more off guard than they already are by a mixed Dragonite :P.
Haven't been testing the past few days (no real good excuse but whatever) but I intend on giving the Rain sets some testing soon, since I already have old teams that used a Rain Dragonite that I can use for the testing.
I'd like to know what everyone else is testing so we can coordinate somewhat and just get our information together. Currently in need of testing IMO are the rain dragonite sets (a lot of debate over those) and the Tank set (no one I've talked to really has a clue about how that one will perform). Feel free to test the others too if you feel you have things to add of course, just some suggestions.
Finally, I'd like some second opinions on Parashuffler and make sure we all agree before I change to OP at all to reflect my results.