
"That... was no dream..." Walker stammers. "If it was a dream, it is to terrable to describe... I need... to slay this vision...Dream Slayer! Get out there! No item... but with a new move, you won't need it!"
EC gained upon sending Dream Slayer out
"End the vision! End the sight! Defeat the Togekiss! Defeat the healer!"
20 Energy Consumed upon being sent out
"No
thing shall remain! Power is needed!"
Let me offer the power you need to please my servant...
...
Dream Slayer (Golbat) (Male)
Jolly Nature
Type: Poison/Flying
Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.
Abilties:
Inner Focus: Type: Innate
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
(Dream World: Locked) Infiltrator: Type: Innate
Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, and Safeguard with all of its attacks.
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 2-
SpD: Rank 3
Spe: 104+
Size Class: 3
Weight Class: 4
Base Rank Total: 12
Accuracy Bonus: +18.46939655% (or +18%)
EC: 4/9
MC: 0
DC: 4/5
Attacks: (20 Moves Known)
Leech Life
Screech
Supersonic
Astonish
Bite
Wing Attack
Confuse Ray
Swift
Air Cutter
Mean Look
Poison Fang
Acrobatics
Faint Attack
Hypnosis
Quick Attack
Toxic
Protect
Aerial Ace
Roost
Zen Headbutt
Screech learned automatically upon evolution




"Power to perhaps power though this! Well done, Dream Slayer! Everyone, attack now!"
Butler:
Action 1: Pound (
Eponine)
Action 2: Hyper Voice
IF Eponine is untargetable when you are to attack, Simple Beam (Wilde) the first instance and Chill the second instead.
IF Wilde uses Ally Switch on Eponine, Simple Beam (Eponine) that action.
Dream Slayer:
Action 1: Acrobatics (
Eponine)
Action 2: Aerial Ace (
Eponine)
KO: IF Eponine faints, redirect attacks to Wilde.
Itsumo:
Action 1: Faint Attack (
Eponine)
Action 2: Thief (
Eponine)
IF Wilde uses Ally Switch on Eponine when you are to attack, redirect attacks to Wilde.
IF
Eponine is untargetable when you are to attack, Chill instead.