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Old Sep 4th, 2012, 3:08:22 AM   #274
Sewa
 
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Join Date: Apr 2012
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Quote:
Originally Posted by Fat deluge View Post
Does the Sand Veil ban open the door to banning Serene Grace? Why not? Why is it acceptable to be flinched 60% of the time but unnacceptable to miss 20% of the time? I don't think there is a consistent standard for establishing what is "too much luck/hax". Rather, there is a cultural bias against anything that looks like raised "evasion".
It's the same thing I was trying to say before I got silenced for the second time. We are looking at that 20% chance of not attacking as a game-breaking hax, but this is ridicolous when you have a monster like Jirachi (hey, Steel type, 600 BST like Chomp, way MORE versatile than chomp) that sits there and flinches you to death after.
Someone said that you HAVE to do something to activate the hax: you have to paralyze your target and you have to use Iron Head to flinch it, while with Sand Veil you have to do nothing. Well, it's not true: you HAVE to win the weather war, and in this meta with rain (stab rain-boosted hydropumps annihilate Hippowdon and LO superpower takes care of Tyranitar) I find it extremely hard, you HAVE to equip your Gliscor/Chomp with an inferior, non 100% sure ability, you HAVE to use substitute waiting for your enemy to miss dat scald/ice beam and after this you'll still have some chances (roughly 1/3) to fail this "game-breaking" strategy while.

I don't think Sand Veil is broken, not even on Chomp.
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