Originally Posted by Fat LucaroarkZ
What about all those games you had in the bag, but then you lose because your Latios's Draco Meteor missed. Ok, so apparently you deserved to lose because you missed. Yeah, I love this logic! We should just say they didn't deserve to win because they're the ones who missed!
Okay, sarcasm aside, saying someone deserved to lose because of a miss is simply absurd.
Anyone can turn around and say, "well you should've selected Dragon Pulse when choosing which moves to use on your set".
If someone loses due to a critical hit, which is beyond either players' control, then you're at liberty to declare you were cheated out of a win; especially if you would've won prior to RNG initiating luck, costing what would've been a victory for you otherwise. That does not, however, mean you have to personally insult your opponent because a simulator activates what it was programmed to do in the first place.
Thankfully the more games you play, you'll realise hax tends to balance itself out and everyone should understand Pokemon is not the game for them if they constantly complain about every bit of luck that comes their way. Hax is never 100% against any player and 0% for them, never. You win due to hax, and lose to it.
Sand Veil essentially abuses these components to your advantage. Luck is an element within the game, though craving for a miss intentionally is what Sand Veil represents and should therefore falls under the same catagory as the likes of BrightPowder, Double Team, etc.