Originally Posted by Fat Taylor
Sand Veil essentially abuses these components to your advantage. Luck is an element within the game, though craving for a miss intentionally is what Sand Veil represents and should therefore falls under the same catagory as the likes of BrightPowder, Double Team, etc.
Even though I don't have much experience with the metagame, I agree with this. Sand Veil, BrightPowder, Double Team, etc. are not broken
, as in they give such an advantage that if you're not using it, you've already lost (for example, Kyogre in OU would be obviously broken). However, they are bad for the game
in that they make the result of matches caused more by luck than by skill.