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Old Sep 5th, 2012, 10:49:02 PM   #9
RT.
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You bums passed Druddigon too quickly.

Choice Band Druddigon
name: Choice Band
move 1: Outrage
move 2: Fire Punch
move 3: Sucker Punch
move 4: Superpower / ThunderPunch / Crunch
item: Choice Band
ability: Sheer Force
nature: Adamant
evs: 144 HP / 252 Atk / 112 Spe

Regarding this set, I think that Earthquake should replace Fire Punch with Mold Breaker as the only ability listed. Sheer Force is only benefiting Fire Punch on this set, and it boosts it to roughly the same power as Earthquake. The obvious question, then, is which of the two is a better move to be locked into. Fire Punch affords free switch-ins to pokes like Chandelure, Kingdra, and Flygon, to name a few, whereas Earthquake is a much safer move to be locked into, with Mold Breaker letting it hit Levitators like Flygon and Bronzong for sizable damage. Additionally, Mold Breaker has benefits like negating Solid Rock on Rhyperior, which you can now also hit for SE damage with Earthquake (You shouldnt use Superpower for anything but Snorlax) AND it lets you hit Shedinja through Wonder Guard. If you had any doubt before, that should convince you that Mold Breaker is the clear choice. Seriously though, this should be the set:

Choice Band Druddigon

name: Choice Band
move 1: Outrage
move 2: Earthquake
move 3: Sucker Punch
move 4: Superpower / Dragon Claw
item: Choice Band
ability: Mold Breaker
nature: Adamant
evs: 144 HP / 252 Atk / 112 Spe

Discuss.
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