Originally Posted by Fat Poppy
To put yourself into this kind of situation you really just need to have a team that can take advantages of situations you force... getting into the mentality of having to make predictions every turn inevitably leads to inconsistent play, as that is the nature of 'prediction'.
I think the fact that my teams tend to lack defensive synergy and sometime defensive Pokemon can compound the risk of a bad prediction. I am often scared to use a set up a DD with Rayquaza, because often the risk of setting that up is a dead or nearly dead Rayquaza. I guess that's what Wobb is for.
I agree with Jibaku that early game is every bit as important and any other turn, especially with offence. When your trying to maintain momentum, you have to pull some double switches sometimes; its the nature of offensive teams.