yeah standard sdef heatran is usually around 8 speed so creeping to 12 or 16 is probably enough already. the normal place to take off EVs for speed creep is indeed HP because almost nobody cares about 1 point of HP (except when it's the last point, but that's what focus sashes are for lol). i don't really know how heatran ended up creeping to 8 speed in the first place to be completely honest. usually the reason is that when a mon has max HP investment it ends up taking full damage from SR (ie its HP is divis by 8), so you just throw an extra point in speed to drop sr damage by one point (and thereby switch into SR 8 times instead of dying on the 8th) but heatran's max hp is 386 which is not divisible by 8... whatever, most heatran are around 8 speed right now unless they're heavily invested offensive variants in which case the best you can do is tie them anyway.
and i don't rate teams cause i suck at it lol, this stuff is easy for me because it's all theoretical but rating teams is a whole different story since it's all rooted in ladder play (which i have so little time to do right now... right as i got the potato too T_T)
ANYWAY. back to the thread.