I'm agreeing with most of you, Garchomp itself is perfectly fine, Sand Veil on the other hand is uncompetitive, and very irritating. I mean, other forms of "hax" (think about Specially Defensive Jirachi with its paraflinch combination) are counterable in some way (like, for Jirachi, running Heatran or some resist, or just a Lum Berry user to shrug off status). Sand Veil is different since no matter how much you prepare for it, you can be screwed by the RNG anyway, and this affects the game in a completely undesirable way.
I probably won't have the rating to vote on this, but a Garchomp back in OU and some sort of ban of Sand Veil is probably the way to go, and the better choice for our metagame.
|