Quote:
Originally Posted by Fat Quanyails
Not bad! The animation is smooth enough and fits the art style, although it could be a little more natural. The break between the loop is quite long for the duration of the entire animation, so shortening that might make it look less rigid when it goes back to its original pose. I do like the stomping foot, but coupling it with a twitch of the tail makes it look... ah, automated. Perhaps you could separate those two by a few frames?
A blinking animation can also add to the naturalness of the animation, among other small details which would require additional sprite parts to produce, yes. v.v
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Thanks, I do think that the stomping animation looks awkward, I forgot about blinking, I'll add later
and here's Cyclohm:
A bit too flashy and shaky? I took the inspiration from Rotom animation