Quote:
Originally Posted by Fat Asylum_Rhapsody
So much talk of Ghost/Normal! Yeah, it's a really cool typing conceptually with a lot of neat possibilities design-wise. At one point, I got bored and made up a bunch of Pokemon (as we all do from time to time, I'm pretty sure), and my legendary trio was a Ghost/Fighting representing omnipotence, a Ghost/Psychic representing omniscience, and a Ghost/Steel representing omnipresence. I then had the trio's master be a Ghost/Normal representing omnibenevolence. Given this kind of characterization of Ghost/Normal, giving it the abilities Justified isn't out of the question, meaning that using the only super-effective type against the Pokemon will also raise its attack power. I really like it when a Pokemon has an ability that both makes great sense thematically and also benefits it greatly competitively.
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I did something like that recently. Four legendary Pokémon based off of the four major Aztec gods: Tezcatlipoca (Ghost/Rock), the obsidan jaguar, god of death, Xipe-Totec (Grass/Ground), the self-flaying, god of life and blight, Huitzilopochti (Fighting/Steel), the armored hummingbird, god of war, and Quetzalcoatl (Electric/Flying), the feathered serpent, god of the people. Looking back, though, they're pretty underpowered for legendary Pokémon...
Anywho, when I think of a Normal/Ghost (Ghost/Normal, whatever) Pokémon, I think of a Jack-in-the-box... I really like the idea of a haunted toy box...