I think that Dark/Ice would be a great typing for this CAP
Weaknesses: Fighting 4x, Bug 2x, Rock 2x, Fire 2x, Steel 2x
Resistances: Ice 2x, Dark 2x, Ghost 2x,
This typing would fit well with CAP 4 because of its powerful STAB both physical and special. Sucker Punch and Ice Shard are two physical priority moves, and a special set could utilize Dark Pulse and Ice Beam for powerful stab coverage.
This typing also poses many crippling weaknesses such as stealth rock and a huge fighting weakness.
Despite its extremely poor defensive typing, with the right moveset there would be just enough amount of reward for this typing to be worth the risk.
Last edited by crazyhair3; Sep 18th, 2012 at 4:27:39 PM.