yo tropius all up in this grass flying action
i'm liking bug/dark and bug/ghost the most so far but a part of me (i know this isn't actually a relevant concern in the process) is like "cap has 3 ghosts and 2 darks already..." so i'm probably leaning towards bug/psychic, and then bug/dragon, after those two. any of them could work though. regardless of what we choose to accompany it, bug seems to be a really fun choice going forward.
and as for ice/dark, my question is what stops us from making a second weavile? i mean obviously not all ice/darks are automatically going to be equivalent to weavile and it would be an unfair generalization to claim so, but weavile is a very good example of what we're aiming for in this cap already - risky movepool with pursuit, and in exchange for its fabulous speed it has massive weaknesses all over the place. just putting it on your team is taking a serious risk already. i feel like there is definitely some overlap there, unless we end up making a bulky ice/dark type.