As far as I'm concerned Bug/Psychic is the clear choice. We don't stand to learn nearly as much from Bug/Dragon, because the "risky" moves that have been used as justification to get it this far are moves that the standard OU metagame has already thoroughly explored. Selecting Bug/Dragon would be the low-risk approach to this concept, and Bug/Psychic gives us so much more opportunity to learn new things.
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