Quote:
Originally Posted by Fat CiteAndPrune
I'd like to throw in my support behind Hustle, but with the condition that it wouldn't be our only offensive option. If it was paired with a secondary offensive ability (say, Rivalry) then the decision during team building whether or not to use Hustle will be up to the player and be meaningful.
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I agree with this completely. It might seem to be the obvious choice, but for a good reason. It is by definition a risk ability and it's a very good one at that. Take a Choice Band Durant for instance. Nothing wants to be in its way to take a CB Hustle hit from base 109 Attack, but on the other hand, trusting that a Hustle Stone Edge will miss against your Ninetales could hurt you greatly. Also, a second ability would be pertinent for special attacking sets. Let's go
Hustle!