Is there any reason we changed to choosing playstyle first over a pokemon? I'm just worried that we're inevitably going to be stuck with Trick Room or Gravity, which as full strategies do not work and we'll end up with a pretty atrocious team if we try to base a team around it. Note that I'm actually against voting for a playstyle overall in CCATs, not just against voting for it first. I feel it severely limits team options down the line, to the extent that something like Zapdos would fit excellently in the team but shouldn't be included because it Hyper Offense (or on the other hand, we add Zapdos because it does fit and there was no reason even voting for Hyper Offense in the first place). With the exception of HO and full stall, I don't think anyone builds a team knowing the exact playstyle they want the outcome to be: I'd imagine most people let the Pokemon and sets they determine the playstyle, not let the playstyle dictate what Pokemon they can and can't use.
If we are definitely going ahead with voting for a playstyle, I don't have a massive preference as long as its something incredibly loose. I'm 100% against Trick Room and Gravity as strategies because 1) they are incredibly difficult to pull off effectively and 2) they are very restrictive in terms of viable Pokemon. As soon as you vote for Trick Room, we're already looking at a list of ~20 viable Pokemon at best for slots 1-5 and then a random scarfer in at slot 6. Its not really a Community-Create-A-Team if the playstyle already narrows down your Pokemon choices that much.
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