I somewhat agree with PenguinX about the limited options of Trick Room teams, provided the few users of Trick Room. I however fully disagree with the statements of its inevitable failure. I believe there's a lot of room for exploration left in Trick Room, and barring Stall, a solid Trick Room team can be crafted that will be competitive at any level.
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Trick Room is where it's at, you bitches. Trick Room all day, e'eryday.
Fuckin' up your sweepers since generation 4.
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