Quote:
Originally Posted by Fat Cyredax

Infernape (M) @ Expert Belt
Trait: Blaze
EVs: 252 Atk / 4 SAtk / 252 Spd
Naive Nature
- Close Combat
- Flare Blitz
- Hidden Power [Ice]
- U-turn
This set lures and killed so many thing for me. You have just to go on a pokemon who feared infernape, click on Close combat / Flare blitz when the opponents will switch into gliscor, landorus, salamence, dragonite. They will see that you have no recoil due to life orb so they think :" Certainly a scarf or band, I can wall it" and just get smashed by hp ice. If you expect lati@s and starmie on the switch, use u-turn (70-80%). With that, a another fighting pokemon can finish more easily the opponent's team.
I also use infernape on the lead position because he doesn't fear genesect and can go to a u-turn.
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Overheat should be used over Flare Blitz, as it hits defensive steels harder. The Special Attack drop shouldnt be much of a problem, assuming you predict correctly. Flare Blitz also gives recoil and thats the only reason to not run Life Orb. Fire Blast if you don't like the drops. I usually like Flamethrower, but not here. It won't hit Nutral targets hard enough.