I think that Multiscale creates a good dynamic with the other two abilities we have slated because while Weak Armor looks to exploit weak hits and resisted hits and Illusion looks to decieve into immunities and basically not take hits at all, Multiscale looks to take advantage of getting hit super effectively which is something not a whole lot of abilities can do to turn the tables in the match and I think that just how good of a middle ground Multiscale brings and how different of a risk it brings it would be an excellent 3rd ability if we decide to have one.
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