So do we choose just one rating range per category, or do we choose a lower and upper bound? I was under the impression we just chose upper bounds in this stage...
Capefeather makes a good point in that we have brought up a lot of "requirements" in discussion that the cap should:
-be able to sweep on both the special and physical side
-have enough defense to make use of weak armor
-have enough speed to take advantage of weak armor
Basically this requires three of four categories to be strong; I have a feeling that we will have to make compromises on some of these. I think because of this we should leave a good amount of leeway in the individual categories (if possible), so that those submitting stat spreads have room for creative compromises.
A simple "working spread" for me might be:
PS: Very Good
ST: Below Average/Average
SS: Very Good
We shouldn't be afraid of weak Special Defense. CAP has a history of balanced defenses, and the only real weak defenses are on glass cannon mons with both tankiness ratings low. Throwing a highly unbalanced spread on this would certainly lead us into unexplored (for CAP, many real pokemon have unbalanced defenses) territory, and definitely would provide a great risk/reward dynamic to a pokemon with good offensive presence like our CAP is supposed to have.