Originally Posted by Fat yee
Personally I just see that as a balanced team- it just seems like a Kyurem focused special attacking + residual damage goal.
I saw a post saying Hail stall wouldn't have very many options, and IMO that is very false. You actually have more than one option to spin which is very rare with Cloyster, Tenta and Starmie being usable (look into double spin with Cloyster), maybe soon Forry will get Overcoat too. Also, there's a bunch of interesting things like Froslass / Stallrein / Kyurem etc. to look into. The metagame is a bit broken to seriously run it but we could see some real creativity here.
To be blunt good luck finding anything other than a bog standard team that's actually competitive. You can make a small tweak in a set but that's all you're going to get.
Well, he did say semi-quickstall, which would be close to balance. Come to think of it, quickstall and balance both incorporate bulk and speed. I suppose the difference is that balance is a little more about having either, and attacking, and quickstall is a little more about having both, and stalling.