Final Submission: 130 HP / 108 Atk / 85 Def / 100 SpA / 45 SpD / 102 Spe (BST 570)
PT: 181.1885 (Excellent)
ST: 102.6204 (Above Average)
PS: 190.3407 (Excellent)
SS: 178.4008 (Excellent)
BSR: 365.3836 (Excellent)
In the end, none of the calcs I did gave me a good reason to change my SpAtk. I put it at a nice round 100 since that was the rough area I wanted it to be in, and there it stayed. To move my BST to a multiple of 5, I added two points to Defence (making it a multiple of 5) and one to Attack (since it already wasn't; this way only two stats aren't).
Sadly I didn't get to making a good list of calcs, but here are some general things:
- 102 Speed is still well in the range of benefiting from a Weak Armor speed boost. Scarf Terrakion still outspeeds even with the boost, but any Terrakion outspeeds without it, as do many other things that can rip apart CAP4. If you want to sweep with this thing (and reasonably if you don't you probably aren't using Weak Armor over No Guard / Illusion) you appreciate the speed boost.
- Illusion and No Guard, to me, both seem to be dependant much more on movepool than stats in terms of effectiveness. That said, in terms of the "risky" side of No Guard, CB Terrakion's Stone Edge is a guaranteed OHKO with rocks even at 252 / 252+.
- While, as mentioned in my previous post, physical attacking CAP4 can OHKO Terrakion without rocks with LO and a neutral nature, special CAP4 can't. It's a small thing, and Modest or Specs (or just having rocks) lets you do it, but it is a somewhat relevant advantage of physical over special. I'd have liked to make physical comparatively higher, but Attack's only a few points off the highest it can go with 102 Speed and I don't feel like lowering SpAtk by a significant amount would be good for us. (Mine is already lower than most submissions after all.)
Last edited by Nyktos; Oct 9th, 2012 at 10:15:08 PM.