As a note guys, it helps if you explain your choices...
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Originally Posted by Fat Texas Cloverleaf
These weren't up for debate but I believe that spark, thunder fang, fire fang, ice fang, poison fang should not be VGMs. Quite simply they are too weak to be of any threat or value on a Pokemon where a STAB attack will outdamage each of the above attacks unless they are quad SE. Ice Fang is the only one of the above to have seen any use in the entirety of BW, and that only because Gliscor was used as a Dragon check, and Gliscor lacked any other means to damage Dragons effectively.
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Poison Fang was a mistake, heh. It was a leftover from the old article, it was never a VGM.
Ice Fang / Thunder Fang / Spark / Fire Fang are pretty much there because there is always a cause to have them - in that, if they hit any important Pokemon 4x super effectively (which ALL of them do), they are worth having on a Pokemon that otherwise would have trouble with them. In any case, they are the absolute arbitrary lower limit of Base Power and only there because of type. Maybe only because of tradition, but since these are still used (see Stoutland, Gliscor, Durant), they are worth keeping as VGMs.
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As for the lists of moves:
To be added, agree with:
Fiery Dance
Sunny Day
Disable
Solarbeam
Charm/FeatherDance
Tickle
To be removed, agree with:
Howl/Sharpen/Meditate
Snatch
Block/Spider Web/Mean Look
Recycle
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I'd add Explosion, Selfdestruct, and Metal Burst to the added moves, but in general I agree with this list. Anyone have anything else to add?