Originally Posted by Fat Electrolyte
Hey, I got your PM :)
Your team looks pretty solid right now. A lot of the changes suggested really made the team a lot more solid, so I'll just touch up on a few things.
First and foremost, regarding Genesect, I agree that a mixed set would benefit you the most. This allows you to counter both Terrakion and Tornadus-T, two significat threats to your team. Deoxys-D also becomes a lot easier to handle now that your attack receives a bit more investment- turning even nonboosted U-Turns into 2HKO's. This lessens your weakness of hazards substantially.
Genesect @ Choice Scarf
Hasty, 132 Atk / 124 SpA / 252 Spe
U-Turn / Iron Head / Thunder / Ice Beam
The spread may seem weird, but it's tailored to fit the needs of your team. 124 SpA is just enough to OHKO TOrnadus-T with Thunder. 132 Atk is enough to let you OHKO Terrakion after a layer of Spikes with Iron Head, and also 2HKO Deoxys-D without a boost. With a boost, Terrakion gets OHKO'd regardless, and Deoxys-D can be taken down after 3 layers of Spikes. Max speed ensures that you outspeed as much as possible.
I do actually think that Dragonite definitely could still play a good role for your team, especially now that your weakness to Terrakion was dimished greatly. The thing that Dragonite brings that Haxorus doesn't is the ability to handle Sun- which seems a bit more problematic now. Venasaur can do a lot to your team even unboosted- it can OHKO Gene and Forretress with HP Fire, Politoed and Rotom with Giga Drain, and Volcorona and Haxorus with Sleep Powder/Sludge Bomb. Dragonite provides you with an answer to that- with Lum, it can take a Sleep Powder or whatever it has to and then KO back with Outrage/Fire Punch/EQ. Politoed being Scarfed and not bulky also makes the issue of weather wars arise more significantly- making me urge you to re-test Dragonite. With Genesect now hitting Deo-D for the 2HKO, and Volc being able to set up on Forretress/Ferro, as well as your own Forretress able to spin, SR should not be too big of a problem.
Dragonite @ Lum Berry
Adamant, 4 HP / 252 Atk / 252 Spe
Dragon Dance / Outrage / Extremespeed / Earthquake
Jolly can be used to outpace other Dnites. The last two slots can be exchanged for coverage options- I recommend ESpeed for the sake of revenging without boosts and hitting Mamoswine hard when boosted. You could opt for Fire Punch to screw with Steels, but Heatran is already kind of problematic, as although Rotom and Politoed handle it it outright walls Volc and Genesect now. EQ hits decently hard, but doesn't hit Ferro/Forretress/Scizor nearly as hard as Fire Punch, even in Rain.
Just my two cents. Good luck!
Thank you, Electrolyte. The Genesect is a weird one, but you can't knock what works. You mentioned Spikes and not Stealth Rock. Are you suggesting that Forretress have that instead? I noticed that Spikes is not really common.
When I tell you guys that I switch Dragonite and Haxorus almost every other match, lol. There's pro's and cons to both of them. Currently using Dragonite with the moveset you mentioned though.
Now regarding threats. I'm not sure if the pokemon I have problems with are actually threats or I just make poor choices in battling. But these are the current pokemon I'm having problems with.
- Comes in and sets up on a few of my pokemon. This is usually after thunder wave has been used on half of my team by another enemy poke.
- Spore. Drain Punch.
- No one seems strong enough to take this egg down. I come close and it uses wish.
- Sets up on a few guys. Growth and all that.
Actually, come to think of it. I generally have problems with stall teams. Teams where a few of the pokes have Substitute. Teams that focus heavily on causing status problems (toxic, twave, spore). And ocasionally other weather teams (sun, sandstorm).