Join Date: Jun 2012
Posts: 515
Philippines
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Alright lets get this thing started. Will attempt to record at least the important parts.
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Take invincible the Aron.
This Aron thinks that he is invincible. He may never switch out or be healed in a PC. He must know three moves with a BP of 30 or more to evolve the first time, and must solo 4 gym leader pokemon without taking damage to evolve the second time. Have fun!
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Take MoneyBags the Zigzagoon. This guy loves money and he knows that in order to make it, things must be sold. As such, you must sell every item that MoneyBags gets through Pick Up. Now, if I were you, I would keep track of this infloe of money because, before MoneyBags can evolve, you must buy 2 TMs from the Game Corner using ONLY the money that MoneyBags's items nets you. Once you buy those 2 TMs, teach MoneyBags those TMs before it evolves. After evolution, MoneyBags has 2 options:
1). From now on, hold the Amulet Coin and LEAD in every trainer battle (Note that MoneyBags does NOT have to battle, just has to appear for the Amulet Coin to take effect).
2). From now on, keep selling items until you have enough to buy all items at the Game Corner that you had not bought there before.
Have fun!!!
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Take IamStrong the Lotad. Catch a Lotad as early as you can. You must keep the first one you catch. This Lotad believes in itself, so it can only use moves with STAB (only water and grass type moves). Lotad is the strongest, such it believes, so it must knock out all trainer owned water and grass type pokemon, unless it conflicts with other solo's. Therefore, you must keep him / her in your party at all times. After it evolves to Ludicolo, it believes it is so strong that it can defeat the opponent with the weakest move it has, after applying weaknesses and resistances (and stab, but you can only use those anyway). It can still only use water and grass type moves, and still has to knock out all trainer owned water and grass type pokemon. Note that he only has to knock them out, so he does not have to solo them. When you fail to meet this restriction, Ludicolo gets mad and cannot participate (=do anything besides battling water and grass type pokemon) in any other battle until he has defeated the next 4 trainer owned water or grass type pokemon.
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Take Potential, the Ralts. Potential is weak to start. It can use only Confusion, all throughout its life. Unless that is, something happens. Something to bring out its full potential. The process is outlined in this prophecy...
Three together make their strike
Icy angles, fiery points, shocking spikes.
When one is stricken, the other too
Except the cold that chills you through.
Feel them all, all shall feel.
Then the world shall begin to reel.
This riddle can be solved at any time (send me what you believe to be the answer). One more hint; in order for the prophecy to become true, Potential must have Synchronize. If you cannot figure out the answer, you can visit the Sealed Chamber in game, where you will gain insight into the prophecy (when you reach that point in game, contact me and I will explain the riddle).
Fulfilling the prophecy removes all restrictions from Potential. Furthermore, you gain the opportunity to banish all restrictions from all of your Pokemon for one battle, anywhere in the game. Good luck!
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I think the riddle is explaining Tri Attack.
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Take a Wingull. When it evolves to Pelipper, you cannot use it in battle unless it knows Protect, Surf and Fly. Its favorite meal is electric rodents, and its preferred hunting method is with water, so against every Plusle and Minun you fight you must use Pelipper and command it to use Surf.
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Take Haxed the _____ (can be anything you want it to be).
Haxed is a mon that always gets haxed. Therefore, it must know only moves with less than 100% Acc., ASAP.
Once you do that:
If it doesn't evolve:
It must miss 50 moves.
Once it does so, it realizes that it is bad to miss, and so will only use 100% Acc. moves from then on.
Solo one of the Champion's Pokemon. Oh, and if you miss, you have to start over.
If it evolves once:
It must miss 40 moves to evolve.
Once it evolves, it realizes that it is bad to miss, and so will only use 100% Acc. moves from then on.
Solo three of the Champion's Pokemon. Oh, and if you miss, you have to start over.
If it evolves twice:
It must miss 15 moves to evolve, and 20 more to evolve again.
Once it evolves, it realizes that it is bad to miss, and so will only use 100% Acc. moves from then on.
Solo the Champion. Oh, and if you miss, you have to start over.
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__________________
252+ SpA Choice Specs Magikarp Hydro Pump vs. 248 HP / 84 SpD Ho-Oh in rain: 228-270 (54.93 - 65.06%) -- guaranteed OHKO after Stealth Rock
you may know me as "superwii64cube" too
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