Join Date: Mar 2011
You have to get good and lost to find places which cannot be found
Darn, been awhile since I updated my Emerald Mark II Nuzlocke. Gotta get back on that. Alright, it wont be very comprehensive and it will be really short since I have done a lot but never recorded it.
The Rebuilding Phases
Instead of my normal bullets, I'm just gonna type what I did as it will flow a little better. So, after beating my dad and burrying the dead, I withdrew Noomnooms the Numel, and then got deposited Tiny the Trapinch, as I didnt feel he would prove worthwhile. I also withdrew StevePerry the Whismer, hoping he would be helpful thorughout the later game. I began a long series of grinding, working my way to Mauville. There I helped Wattson, caught a Voltorb, and got Thunderbolt, taught it to Kearra, got Ice Beam, taught it to Margarita, and continued on my way. Back tracked a bit and caught a Swellow on Route 115, which was a blessing. Left there and crossed the ocean to continue. Got SteverPerry and Noomnooms to respectable levels. Along the way I caught Deino the Tropius. Then suddenly a crit happened in one of StevePerry's first fights and he was KO'd, adding a third to the dead. Sadly, I deposited him inside the Weather Institute, defeated Team Aqua, defeated my rival, evolved Noomnooms into Camerupt, and got to Fortree. I continued through Fortree to level up some more, caught Miley the Kecleon, kept going, KO'd like 4 Shuppets, got to Lilycove, beat my rival, got Fire Blast and taught it to Noomnooms, returned back to Fortree and defeated the leader. From there I flew to Lavaridge, went and beat Team Magma, then flew back to Lilycove, beat to Aqua, and then went to Mossdeep. Found out my internal battery died, caught a Spheal with a crappy nature, desposited it, and then left Mossdeep to grind some more.
Margarita the Lombre (F)
Ability: Swift Swim
Moves: Surf, Ice Beam, Giga Drain, Fake Out
Opinion: Finally Margarita is becoming a real powerhouse. Surpassing Toadette in usefulness and becoming the true leader of the team. With her new might in powerful attacking moves, as well as good bulk, STAB, and nature, she is my fallback Pokemon. When things go sour she comes out to help out. Her only real issue is that I cant evolve her until AFTER I beat the Maxie-Tabitha Tag Team, which is almost guaranteed to KO some of my team mates. If she can survive through that, I think I will have a great Pokemon on my hands.
Toadette the Breloom (F)
Ability: Effect Spore
Moves: Mach Punch, Sky Uppercut, Headbutt, Leech Seed
Opinion: Unfortunately, Toadette has really fallen from grace since her early days of supremacy. As of now her great fighting STAB cant be utilized, and all her upcoming foes have a type advantage on her one way or another. While good against trainers, she cant help at all against Liza&Tate or against Maxie and Tabitha. Maybe afterwords she will rise again, but for now she isnt doing so stellar.
Kearra the Manectric (F)
Moves: Thunderbolt, Quick Attack, Bite, Thunder Wave
Opinion: Kearra is a pretty solid Pokemon. While her coverage outside of Thunderbolt is weak and limited, she still functions well enough to pull through whenever I need her. I really wish she learned Flamethrower this generation, cause then she would be amazing. But moving on, she does what she needs to and does it well. And with her I am hoping to pull through the dangerous fights that lay ahead.
Noomnooms the Camerupt (F)
Ability: Magma Armor
Moves: Strength, Earthquake, Fire Blast, Rock Slide
Opinion: Noomnooms is tied with Margarita in terms of amazing coverage. She also has both sides of the attacking spectrum covered pretty well. Though her useless ability and slow speed hold her back slightly, she still pulls through when I need her too. Her only issue right now is that, like Toadette, she suffers from and inability to be used very effectively in the upcoming battles. Most foes hit her too hard to risk using her. But once that passes I hope to use her more effectively.
Heart the Swellow (F)
Moves: Wing Attack, Quick Attack, Fly, Double Team
Opinion: Fast and strong, Heart is a real team player. She can take down foes with ease. While her Normal STAB is lacking, it still comes usefull from time to time. Her main selling point is that she hits so hard. Though again, I dont know how effectively I can use her at the moment.
Georgina the Poocheyena (F); Lvl 3
Entre the Beautifly (M); Lvl 16
Ino the Nincada (F); Lvl 6
StevePerry the Whismur(M); Lvl 6
Flapper the Zubat (M); Lvl 7
??? (forgot a nickname) the Oddish (M); Lvl 13
Freighter the Torkoal (F); Lvl 15
Disappoint the Spinda (M); Lvl 14
Cloudia the Swablu (F); Lvl 16
Helios the Solrock (-); Lvl 14
Sheala the Linoone (F); Lvl 28
Sandman the Sandshrew (M); Lvl 20
Dreamlight the Tentacool (M); Lvl 20
Serendip the Pelipper (M); Lvl 26
Failsafe the Voltorb (-); Lvl 24
Deino the Tropius (M); Lvl 25
Lyra the Castform (F); Lvl 25
Miley the Kecleon (F); Lvl 30
Losba the Absol (M); Lvl 25
Nyx the Vulpix (F); Lvl 29
Dodo the Doduo (F); Lvl 27
Flubber the Spheal (M); Lvl 32
Wilma the Wailer (F); Lvl 34
upiter the Combusken (M)
Killed By: Slaking's Facade
Achievements In Life: Being a steadfast team leader and completely soloing Flannery's entire team.
Chopper the Machamp (M)
Killed By: Slaking's Counter
Achievements In Life: Weakening Slaking with Leer so Toadette could finish the battle.
StevePerry the Loudred (M)
Killed By: A Swellow's Crit
Achievements in Life: None to speak of-- you had such potential.
Last edited by DEMo_Gorgon47; Nov 26th, 2012 at 7:10:14 PM.