Originally Posted by Fat flojoetheteddiursa
Dusknoir. The only thing it has over Spiritomb is a little more power. Both of their HP stats are too low to abuse their great defensive stats. Also, Spiritomb has taunt to prevent foreseight and further spinblock. Oh, but Dusknoir has the elemental punches! You know what that means? Diddly. There are far better options than it offensively, and this needs to be fixed.
Wrong. Spiritomb is actually stronger than Dusknoir once you factor in its strongest STAB move(lol shadow punch for Dusknoir) for the offensive stat they will actually use.(I know Tomb uses both, but his STAB moves are stronger because better BP on any set).
Lol taunt Spiritomb, is this some kind of joke? Spiritomb is way too slow to take advantage of that. Also, Foreseight is a joke of a move that is only used by the worst spinners in the tier(the hitmons) that lose to Spiritomb anyway, and unless you have Smeargle as your pokemon to set hazards, chances are you can get them up again without even trying later on.
Can moveset stats be removed from the op? They make me cry because they are so bad(Scarf Typh at 50%, Max Hp Magmortar with 20%, Fake Out being used by >50% of Hitmonlee, and more).