Quote:
Originally Posted by Fat Agent Dell
Must say, Zebraiken, great job. This is the most informative RMT and quite possibly the best Spikes stacking team that has ever graced BW2 NU thus far. You've gotten my Luvdisc for sure.
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Ditto what Agent Dell said. I've been thinking for half an hour and coming up blank about what I can really do to help this team. That's a sign of an extraordinary team, so kudos to you Zeb!
I've always been slightly partial to Lum Berry on Golem, but for this team I'll have to go with the crowd and say
Leftovers is the best item. That little bit of recovery could spell the difference between having your Sturdy intact to take on Articuno/Poison types or dying after using a weak Sucker Punch. Regirock can work very well in this slot too, since you don't need an extra status move and thus can afford to use Ice Punch for Golurk. I'm loath to ask you to give up a priority move, even if it is a bit weak.
About the only interesting suggestion I can give you would be to change Skuntank for
Jolly 4 Attacks Absol. You lose bulk, a Fighting neutrality and Aftermath. In exchange, you gain a lot more power, speed, and the ability to KO non-Colbur Berry Golurk. You still have Garbodor for Aftermath and T-Spikes absorption, so that part isn't a huge loss. Hell, you can even give up Pursuit/Night Slash for Psycho Cut if you really want to scare grounded Poison types more. You now also have the power to severely injure Articuno and Mantine.
Changes:
Golem: Leftovers>Lum Berry
Absol>Skuntank
Whether or not you try my suggestions, I have to say that this is an excellent team that demonstrates the effectiveness of some of the brightest stars of the NU tier. Luvdisc for sure!