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Originally Posted by Fat Lavos Spawn
Well, this is flat-out wrong, as I've tested both extensively on the OU ladder under inconspicuous alt names such as "lavos da best" and I've concluded that the defensive support set is a far cry above the offensive SR set. Offensive SR is 100% outclassed by Terrakion in every single way as a lead rocks user, whereas defensive support rivals Landorus-T's classic set in its usefulness. In Rain, support Chomp is a god. It can set up SR with ease, and stuff that normally likes to switch into Chomp (i.e. Gliscor) can say hello to Rain-boosted Aqua Tail. It's a good set with some surprise value, and a set worth adding to this analysis. Look at it from a net cost vs. net benefit standpoint: if you add it, it takes you like 10 minutes and we've got another good set on-site. If you don't add it, we miss out on this good set and you save 10 minutes. The choice is pretty clear to me, but I guess that depends on where your interests lie...
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There was a good reason I brought up a Support set at the very beginning, since it was the way I played it and it was certainly bulky enough to take anything that wasn't named Outrage, Draco Meteor or Ice Beam on certain Pokemon. Even though these moves are very common these days, there were enough opportunites to set up Stealth Rock and go ahead with attacking.
The main reason I scratched it for now was what shrang posted pretty early in this thread:
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Originally Posted by Fat shrang
1) The support set just seems bad too me. You are using none of Garchomp's strengths, although I guess you could say you're using his bulk. However, while Garchomp's bulk is great for a sweeper, it's not enough for a full on support/tank. That Garchomp is slower than everything it should be beating without any problem at all, while not really contributing much in terms of defensive potential. Don't even get me started on this, either:
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move 4: Fire Fang / Protect
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...for me, this sounds like: QC rejects, delete it; and as personal note: Why on earth do I even consider putting Protect on Chomp, even though I explained its great use of it, making it a fantastic scout for all U-Turn user and Choice locked Pokemon..
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Originally Posted by Fat Lavos Spawn
edit: hey look QC approved my set! (pk gaming, ballabrown24, me, etc.)

Garchomp @ Rocky Helmet
Trait: Rough Skin
EVs: 248 HP / 96 Def / 164 Spd
Impish Nature (+Def, -SAtk)
- Stealth Rock
- Dragon Claw
- Earthquake
- Aqua Tail / Protect
Aqua Tail for Rain teams (or even non Rain if you prefer), Protect if you don't like Aqua Tail because it's wonderful at scouting out Genesect and other commonly choice-locked Pokemon, if you can catch the opposing Trainer off guard with it then they're forced to make a play they would rather not make in either U-Turning for a ton of damage with Rough Skin + Helmet, or using Ice Beam into the switch and giving you a free setup opportunity.
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Now reading your set that isn't all too different from what I've written got approved (and which also has Protect on it), I again feel sort of ... I don't even know a word that might fit here.. What am I doing wrong that QC always says "Set X is bad, remove it." but shortly later, someone else pops up with a slight deviation and it's suddenly perfect for QC, like it happened with offensive Cobalion already? Sorry, I don't want to start any discussion here, I just want to tell what's going on inside of me.
I actually already made an update with my version of a Support set, which actually can take pretty much any hit yours can as well, except for Metagross's Ice Punch, but I honestly don't even see Metagross lately at all. Also, with a more offensive spread, Garchomp doesn't lose its amazing offensive capabilites.
I'd kindly ask you to talk about it before this got rejected (again?) by a single member for whatever reason.