I definatly think the biggest thing here is that the befriending process needs an overhaul. I cant say that i have a process in mind at the moment, but i definatly think that befriending a nest should be about as big of an endeavor as fighting a nest. I also like the idea of mini-epics to help you out, however i think they should require a lot of effort to get recruited, and by no means should they be allowed to be taken out of the Roleplay with you. I also think were going to have to limit items here, either making them so they much harder to acquire, or make it so you can't take them out with you (or maybe just take one out with you). Also making healing more of a chore/resource sink would probably be beneficial, like only able to heal at your home nest, or have to trade an item to rest at a nest or something along those lines i think. Otherwise i think that the travelling system was alright, and i can't see anything else that really needed to terribly much work. Good Job Ullar, I look forward to seeing this in action again, and if I may be of service to make such a thing happen, feel free to let me know.
My New ASB Team here
Pwnemon: finishing your own hi five is like masturbation except without the physical pleasure
Pwnemon: it's just touching yourself because nobody else is willing to