I've been doing a Diamond Nuzlocke for a few days, I'll start fill you in on what's happened and start posting updates. The first few will be unspecific because honestly I don't remember everything.
Beginning to Gym 1
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I start up the game, fumble around for far too long trying to figure out how to delete my old game, and begin my Nuzlocke. I've done Nuzlockes on RSE and HGSS, but never a DPPt game before. Instantly I'm reminded of how freaking slow everything in this game is. There's a buffer period between every bit of text, my battle scene will remain off to preserve my sanity.
I get Turtwig because I haven't used one in a recent run. On the first two routes I get a Bidoof and a Shinx. I wanted a Starly but whatever, I'll have more chances. I go up to Jubilife and catch the clowns or whatever to get the Poketch. HGSS's bottom screen was pure genius, I wish it was like that in every game. On the adjacent routes, I get a Magikarp and another Bidoof up top. I baby'ed Magikarp, switch training it with every trainer battle. I just barely beat my rival and make my way to the next route where I encounter Starly! Get excited! Wait a second, critical hit tackle from Shinx kills it?
:[
Geodude in the tunnel thing, a Machop in the route above Oreburgh, another Geodude in the mines (after this, I decided to add a Duplicate Clause). Heading to the gym, I ditch the Bidoof and go with a team of Turtwig/Shinx/Machop/Geodude/Magikarp. In the mine, Machop dies to two crits in a row from a trainer's Machop. Looks like Turtwig will be soloing this gym. The gym trainers are easy, Roark's Geodude and Onix are easy, but then comes out Cranidos. I switch out Turtwig because it was hit with screech and I don't want to lose my starter. I switch Geodude in and then back out.
Pursuit. Critical Hit. Knock Out.
Whoops. I bring in Turtwig, use a few strategic healing items and take the badge. After losing two members, I reinstate Bidoof.
Gym 1 to Gym 2
Gym 2 to now
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Time to go fight Team Galactic again hohohohoho. The grunts are good training for Magikarp, who is very close to level 20 (!). In the battle with Jupiter, her Zubat's Giga Drain throws me for a loop and nearly kills Shellos. During the fight with Skuntank, a crit Night Slash ends Chatot. nooo Charap was finally getting useful. I avenge him.
I go on cycling road and MAGIKARP EVOLVES MY GRINDING PAYED OFF HAPPY DAY GYARADOS IS THE BEST. I catch a Stunky, who I promptly give the Exp Share too. I also get the VS Seeker, so now training is painless. On the routes around Hearthome I get Roselia, Psyduck, and Staravia. Staravia yesyesyes!!! Critical hit in the Lost Tower nononono!! I just can't keep flying types :'(
Just as a warning to everyone, there's a double battle against a Murkrow and Misdreavous in the tower and they are not above Confuse/Flinch/Crit hax.
I get a Ponyta, and that leaves me at the route above Solaceon, grinding. Stunky made it to Level 25 and learned a usable move so the exp share comes off.
Current Team
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Grotle Lv. 24
Overgrow
-Razor Leaf
-Bite
-Curse
-Tackle

Luxio Lv. 23
Rivalry
-Spark
-Bite
-Roar
-Leer

Gyarados Lv. 22
Intimidate
-Strength
-Bite
-Tackle
-Splash

Shellos Lv. 23
Storm Drain
-Water Pulse
-Mud Bomb
-Hidden Power [Rock]
-Mud Slap

Stunky Lv. 25
Aftermath
-Slash
-Toxic
-Screech
-Fury Swipes

Ponyta Lv. 20
Run Away
-Strength
-Ember
-Stomp
-Tail Whip
PC
Dead