Let's go scouting!!!
Going to
Ruined Eden (Amperage Stream) with:
Don Corneo the Donphan

Donphan (*) Don Corneo (Male)
Musical Theme: Don of the Slums
Nature:
Adamant: +1 Atk, -1 SpA
Type:
- Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
Abilities:
- Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
- Sand Veil: (DW) (Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Stats:
HP: 100
Atk: Rank 6 (+)
Def: Rank 5
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 50
Size Class: 3
Weight Class: 5
Original Base Rank Total: 19
EC: 6/6
MC: 1
DC: 5/5
Attacks: (27)
Fire Fang
Thunder Fang
Horn Attack
Bulldoze
Odor Sleuth
Knock Off
Tackle
Growl
Defence Curl
Flail
Take Down
Rollout
Natural Gift
Magnitude
Fury Attack
Rapid Spin
Slam
Earthquake
Giga Impact
Ice Shard
Head Smash
Counter
Endure
Superpower
Gunk Shot
Stone Edge
Protect
Sandstorm
Stealth Rock
Bulldoze
Rock Slide
Double Team
Sir. Auron the Lucario:

Lucario (*) Sir. Auron (Male)
Musical Theme: Auron's Theme
Nature:
Lonely: +1 Atk, -1 Def
Type:
- Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
- Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Abilities:
- Steadfast: (Innate)If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference.
- Inner Focus: (Innate)When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
- Justified: (DW) (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
Stats:
HP: 100
Atk: Rank 5(+)
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 90
Size Class: 3
Weight Class: 4
Original Base Rank Total: 20
EC: 6/6
MC: 1
DC: 5/5
Attacks: (53)
Aura Sphere
Blaze Kick (*)
Bone Rush
Brick Break
Calm Mind
Circle Throw
Close Combat
Counter (*)
Crunch (*)
Dark Pulse
Detect
Dig
Double Team
Dragon Pulse
Drain Punch (*)
Dual Chop
Earthquake
Endure (*)
Extremespeed
Feint (*)
Flash Canon
Focus Blast
Follow Me
Force Palm (*)
Foresight (*)
Giga Impact
Heal Pulse
Hi Jump Kick (*)
Ice Punch
Magic Coat
Magnet Rise
Metal Claw
Metal Sound
Nasty Plot
Natural Gift
Protect
Psychic
Quick Attack (*)
Quick Guard
Rest
Reversal (*)
Rock Slide (*)
Role Play
Screech (*)
Shadow Ball
Sleep Talk
Stone Edge
Substitute
Swords Dance
ThunderPunch
Vacuum Wave
Water Pulse
Work Up (*)
Raid Only:
Dispel
Cloud Strife the Cyclohm
Cyclohm (M) Cloud Strife
Musical Theme: Cloud Smiles
Nature:
Modest: +1 SpA, -1 Atk
Type:
- Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain.
- Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
Abilities:
- Shield Dust: (Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
- Static: (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon.
- Overcoat (DW): (Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).
Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 80
Size Class: 4
Weight Class: 4
Original Base Rank Total: 20
EC: 9/9
MC: 0
DC: 5/5
Attacks: (40)
Bide
Charge
Discharge
Double Hit
Double Team
Dragon Pulse
Dragon Rage
DragonBreath
Electro Web
Flamethrower
Growl
Hail
Hurricane
Hydro Pump
Hyper Beam
Ice Beam
Leer
Light Screen
Magnet Rise
Power Gem
Protect
Rain Dance
Rest
Sandstorm
Signal Beam
Slack Off
Sleep Talk
Sonicboom
Spark
Sunny Day
Tackle
Thunder
Thunder Wave
Thunderbolt
Thundershock
Torment
Tri attack
Twister
Weather Ball
Whirlwind
Bringing with me:
2 potions (New, -10 CC)
2 Super Potions (New, -16 CC)
2 Ether (1 already owned, 1 New, -5 CC)
Ball Pocket: (15/30)
5 Sport Balls (Already Owned)
5 Timer Balls (Already Owned)
5 Ultra Balls (Already Owned)
Battle Items: (9/20)
1x Expert Belt
1x Light Clay
1x Leftovers
-31 CC