So I tried out Giga Drain, and I'm pretty happy with it. Luke can usually get the jump on a dragon, especially one who is locked into something.
As for Forre, I played 3 games with different setups. The Tspikes he has now are great to get the damage going, but there's a problem with Jellicent being unable to burn physical attackers. I tried spikes, and those worked well. In one match the other teams rapid spinner died early, so I sent Forre out, and managed to get all of my stuff down before he died. This defiantly helped turn the battle for me. The second spikes battle, Forre got one layer down before having to switch out, and I couldn't find a good time to get him back in. I'll be trying Gyro Ball today, but I feel like if the other team doesn't have a spinner/loses their spinner, spikes become a godsend. I'll update tomorrow with his results.
The last thing is someone told me I should put Rotom-W in Zoroark's place. Does this seem like a good idea to anyone, or is having the Zoroark illusion better than the one weakness Rotom?
Last edited by Rehin; Nov 11th, 2012 at 2:49:54 PM.
Reason: Added Rotom question.
|