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Old Nov 13th, 2012, 9:27:12 PM   #4
Molk
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Durant has the potential to be an unstoppable monster on paper, but i honestly think its nowhere near as good in practice as it is on paper at the moment. Sure it has a monster Attack stat, a very good (and also very trolly!) Speed tier, as well as having a new addition to its movepool in the form of Superpower, but Durant has a few downfalls that are holding it back imo. First, and most importantly, the very thing that gave Durant the potential to be broken in the first place also bites it in the butt quite a bit. If you didnt know already (you probably do but w/e) Hustle, aside from boosting the power of your moves by a considerable amount, also lowers the accuracy of the move you are using by 20%. This essentially gives all of Durant's attacks the equivalent of Stone Edge's accuracy before it gets an accuracy boost, and Stone Edge has been rightfully deemed the worst move in the game many times for this very reason. Durant is also held back by its absolutely horrible special bulk, 58/48 isnt just bad, it is atrocious, and this makes it significantly harder to set up a hone claws with Durant and/or switch the little bugger in. Honestly, you know your special defense is shit when uninvested resisted attacks are doing upwards of 40% to you (i took 42% from a defensive cryogonal ice beam once >_>). The shitty Special Defense also makes Durant much easier to revenge kill from the special side when using something like Rotom-C, normal Rotom, or hell even sceptile if your lucky with focus blast/can stall out enough LO recoil for hp rock to KO.

So far from what ive seen of durant, ive been able to handle it pretty well with some intelligent play and maybe something to revenge kill it just in case (or something like Poliwrath on a more defensive team, seriously, that shit is great). But i honestly cant say is Durant is broken or not for sure, i feel like i havent fought them enough to actually form an opinion on the iron ant, and looking at the october usage stats....i was correct.

| 85 | Durant | 499 | 0.974% | 352 | 0.831% |

This alone makes me want to give Durant another round personally, because we really cant see what effect Durant has on the metagame, if any at all unless people actually use it enough for you to see more than 3 times max in a month. Even Cresselia, who was released at the exact same time as Durant has more than double the usage of Durant, which is kinda sad tbh.

| 62 | Cresselia | 1232 | 2.405% | 1014 | 2.393% |

^ cress usage

Anyways, atm, Do Not Ban, it seems manageable for me and its usage is too low to see if it affects the metagame at all, so it should be given another round at least imo.
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Last edited by Molk; Nov 13th, 2012 at 9:54:50 PM.
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