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Old Nov 19th, 2012, 5:18:02 AM   #15
Its_A_Random
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DANMANTINCAN

Iron Dungeon - Gear Golem


And so, Ike survives one beam of electricity to take out the Magneton with a stream of fire! But as Magneton faints, it blasts a wave of electricity in desperation that completely misses your Pokemon, but it does power up the Gear Golem again! There are two levers left. As you pick up the Magnet, a decision awaits you: Which lever do you pull?

a) Pull the lever on the left.
b) Pull the lever in the centre.

BATTLE END

danmantincan OOO
| |
Edward (M) @ Focus Sash | Ike (M) @ Charcoal | Ilyana (F) @ Expert Belt
Abilities: Steadfast/Inner Focus/Justified | Rock Head/Battle Armour/Chlorophyll | Shield Dust/Static/Overcoat
HP/EN: 100 / 81 | 31 / 45 | 110 / 100
Stats: 5 / 3 / 3 / 3 / 90 | 4 / 4 / 3 / 3 / 52 | 1 / 4 / 5 / 3 / 80
SC/WC/BRT: 3 / 4 / 20 | 4 / 5 / 20 | 4 / 4 / 20
Boosts: N/A | -10% Evasion | N/A
Status: N/A | N/A | N/A

Trap X

Magneton (-) @ Magnet
Abilities: Sturdy/Magnet Pull/Analytic
HP/EN: KO / 63
Stats: 1 / 3 / 5 / 3 / 81
SC/WC/BRT: 2 / 4 / 18
Boosts: +11% Accuracy
Status: Magnet Rise (3a)
Calculations

Backpack + Rewards Bank


You may also re-arrange Items, if you wish, at this step.
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[11:42:06] <&@elevator_music> uggh | [11:42:07] <&@elevator_music> iar | [11:42:09] <&@elevator_music> because of you | [11:42:22] <&@elevator_music> a lot of my notes in class are filled with &s
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