Quote:
Originally Posted by Fat neptunianity
I have a suggestion Dusk. At the moment DM is not particularly varied. Basically every team is offense, with one ore two defensive pokemon. Occasionally you'll see a weather team, but apart from that, DM is very unvaried. I suggest introducing a few pokemon with the ability persistent. Persistent was an ability on the CAP pokemon Fidgit, and it increases the duration of gravity, trick room, heal block, safeguard, and tailwind by two turns. I feel this would increase the variety in the metagame, and make DM more fun in general.
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While this would indeed be cool, it is illogical to do this for the rationale of making defensive teams better, because all of those moves promote different variations of offense. Besides Heal Block and Safeguard, which are both useless regardless of Persistent or not.