Hmm...interesting. It's almost like our games are acting as though we already did Memory Link when we haven't... Still, it makes sense, considering how these methods normally work. Looking at my target that way I did indeed get that spinner result a few times. >.< If this is true, this actually works out better for me, though, since the PID frame before my current target is even better, and the resulting IVs should stay the same either way.
EDIT: It's the same with the Therians. Target PID was Timid but ended up with Modest, one frame earlier. Still...