Quote:
Originally Posted by Fat RaijueR

Reuniclus (F) @ Flame Orb
Trait: Magic Guard
EVs: 252 HP / 252 Def / 4 Spd
Bold Nature (+Def, -Atk)
- Psyshock/Psychic
- Focus Blast/Shadow Ball
- Calm Mind
- Recover
Its a Standard Calm Mind Reiuniclus,but with a little twist. Flame orb may seem weird, but it does actually work out in the long run. For one Breloom can't put Reuniclus to sleep with Spore once Flame Orb is activated meaning nothing has to be sleep fodder and nothing has to endure a +2 Bullet seed or Mach punch when Breloom putted something to sleep and setted up with Swords Dance. also with Flame Orb it, prevents paralysis which may not seem bad, but can be very annoying if Reiuniclus keeps on getting paralyzed so Flame orb prevents paralysis as Reiuniclus will have a already Status infliction. Oh and the 4 Speed Evs are to be able to speed creep Amoonguss and Slowbro, but even than They can't do anything to Reauniclus, Especially Amoonguss once Flame Orb activates preventing it from using Spore.
Oh and you placed Magic Coat is in the wrong place.
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Does reuniclus get psycho shift by any chance? A pokemon both immune to status and a 100% accurate burn move would be great. Right now this set seems wasteful as you're giving up LO for being a niche counter to Breloom before sleep clause is up and being slightly better at beating Jirachi in a calm mind war (sub cm is usually in the rain with water pulse though so you can still get haxxed.)