View Single Post
Old Dec 4th, 2012, 4:47:50 PM   #23
Frosty
 
Frosty's Avatar
 
Join Date: Mar 2008
Posts: 3,192
Default



"We can play the offense card too."

Revenge - Earthquake (Gem) - COMBO (Revenge + Revenge)

ACTION 1!
Colossoil Dug a Hole!
Colossoil used Dig! (-9en)
Crit:9
Damage: 8 + 3 + 1.5 = 12.5hp

Hippowdon used Revenge! (-14en)
Crit:8
Damage: (12+1.5)*1.5= 19.5hp

[b]ACTION 2![B]
Colossoil used Crunch! (-6en)
Crit:15
Effect: 2 (yes)
Damage: 8 + 3 + 1.5 = 12.5hp

Hippowdon used Earthquake! (-8en)
Crit:15
Damage: 10 + 3 + 3 + 1.5 = 17.5hp
A Gem was used!

ACTION 3!
Colossoil Dug a Hole!
Colossoil used Dig! (-9en)
Crit:13
Damage: 8 + 3 + 1.5 + 1.75 = 14.25hp

Hippowdon used COMBO (Revenge + Revenge)! (-37en)
Crit:9
Damage: (12*2.25+1.5)*1.5= 42.75hp

- - -


Hp: 8
En: 37
5/3/3/3/95
Other:


Hp: 27
En: 10
4/4/2/4/47
Other: -1def for 1r
Item: Ground Gem

- - -



"Whoopsie, I think I miscalc'd somewhere"

Cooldown - Earthquake - Chill
IF Bounce AND not in a combo AND Hippowdon is about to Earthquake THEN Double Team (2 clones) and DON'T push back.
IF Protective/Evasive THEN Chill and push back.
__________________
ASB Profile
Frosty is offline   Reply With Quote