I actually am not sure what maximizes bulk anymore but as I put in my posts the main point of running 220 HP EVs was the fact it it yielded no net damage after sub+protect whereas any other spread with over 403 hp would. So 220 EVs I believe is the only way not to slowly lose health. I will take away the point where I say it maximizes bulk if it actually doesn't. However looking at generation 4's analysis for the first time today advised running 232 HP EVs because that would still leave no net damage over subprotect, I will test that out to see if that still holds true for gen5. If it does and if thats the highest amount of HP that yields no net damage then I will be using 232 HP with those extra 12 HP evs coming from spdef. pocket that defense resource looks really cool but even if you put no bias to defense it does give you a slight bias to spdef doesn't it? Which is why I question how reliable it is. Assume for a moment that we are using 176 speed so 176 evs are off limits. If you use the rest for 252 hp and 80 def with a calm nature (424/236/237) compared with 220 hp 96 def 16spd with a calm nature (416/240/242) and put those spreads in honko's calc you will notice that my spread takes less damage from everything except of course stoss and night shades in uu which you set up on anyways.
Unless ofc QC requests me to use less speed. Frankly I think that would be foolish because outspeeding Gligar is of extreme important it will either let you get a sub up (over toxic) or it will let you blizzard your opp to death so they have 0 chance to set up sr. or it lets you kill them before they fire off a taunt. You also beat Suicune which is important because you can sub against the scald to negate any burn chance. In any case if you are aiming to beat only blastoise you might as well beat milotic too which is only 3 base speed points higher.
Toxic does make Walrein self-efficient (sufficient???) but frankly Walrein's only place is on hail stall where it shouldn't be self efficient. i will test out Toxic again and see just how good it is.
Ok the set name will be stallrein I guess.
Lastly a pretty major change, should I keep the general ev spread or should I shift the spdef to def? I am aware we have little tweaks here and there for speed and hp but thats minor compared to where we want to concentrate our defenses. I am sure a physically defensive set would work too and even a set that evenly distributes defenses.
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